Drawing Backgrounds

  • On April 16, 2010 ·
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The bane of many a cartoonist’s existence is drawing backgrounds. Some don’t draw them at all. They can add hours to working on a page and usually take about 2 seconds for the reader to glance at before moving on. So why include them? Because when they’re done right it’s the difference between having a comic in a featureless void and building it a world. It’s the stuff that makes a reader’s eye go back over the panels once they’ve already read it just to admire the details. So how do you handle backgrounds? Here’s some of my thoughts on the process.

Research

This is an important step many people gloss over. Consider what sort of world your characters live in. Does your comic take place indoors or out? If they live in a specific city during a specific point in time then you can narrow down your search. Of course then you invite people who know that area to pick apart any inaccuracies they find. Even if you decide to make your world it’s own unique place, I still recommend doing research to find places that look similar to your location. It’ll give you ideas for the final layout of your setting and it’s good to have something to go back to.

Google Image Search

This is my weapon of choice when it comes to finding reference. It’s not perfect since it feeds on what’s out there based on the parameters of your search, but it’s a very useful tool. I like to search for certain styles of buildings, certain locations, then use a number of images to put together a scene. Like the sky scrapers of one city and the concert halls of another? You can combine them to form the city in your mind.

Freehand sketch of some buildings

You might recognize this scene as I cropped it and used it in the first page of the prologue to 2071. I found some buildings I liked and started drawing them. Notice the entire image didn’t make it into the final panel. I narrowed down the things that worked about the sketch and focused on them. Architecture isn’t my strongest skill or my deepest love, but I tried to keep my attention on things I liked. The more you can connect the ideas in your head with objects in the real world, the more your readers will feel like they’re part of the story.

Floor Plans

A real challenge of drawing the same space over and over again is consistency. It’s easy to throw a room together once for the purpose of a panel. It’s entirely something else to draw it again from multiple angles. Doing simple floor plans can help when staging a scene and figuring shots out. How much of the furniture is hidden behind other furniture? How does the lighting change depending on what’s in the room?

Quick floor plan of Max & Virgil’s workshop and Commander Kane’s study

Floor plans are simple diagrams which lay out where everything is in the room. Windows, doors, furniture, what have you. I sketched these a few pages into the prologue when I realized I had no real idea where everything was. When I have the time I’d like to try doing them inĀ Google Sketchup to make visualizing different angles easier.

Background Studies

Sketching is something I encourage everybody to do as often as possible. I know when you’re on a production schedule you lose the time to let your mind and pencil wander. I like to look through reference images and doodle designs for props and settings.

Studies for the interior of the Poplicola

It’s usually a good idea to drop some people in your studies to keep scale in mind. The drawing on the left was influenced by some photos of art deco factories with wide open ceilings and arched railings along the walkways. The other drawing, a closeup of one of the passage ways, is a nod to classic scifi corridors.

Simple Techniques

I spent some time working in black and white trying to shore up my drawing skills and my use of light and shadow. Even if your backgrounds don’t contain much detail you can still use them to move the comic along. One technique I stumbled upon was spotlighting. I’d fill the entire background of a panel with black and then white out a circle behind whoever was speaking. Sometimes I’d get more elaborate and cut out lines to hint at walls or use two spotlights if both characters were talking in one panel. I use it a bit more subtly now in my shading. It’s a narrational device for focusing attention on the important object in the frame and occasionally conflicts with the light source in the image so it can cause problems if you’re trying to work in a more realistic style. If you’re going for simplicity, however, it’s a useful technique.

Example of spotlighting in conjunction with a simple background

In this example I was really attempting to limit my palette to something manageable. There’s only a handful of grays actually used here and their opacity is lowered so the characters stand out. I was going for an aesthetic similar to Seth’s work on the Complete Peanuts. There was a lot of copy and paste going on here and the layering sort of got out of control eventually with different objects taking up different layers of different blending modes. Of course I was also doing like 3-5 comics in one file at a time and that’s a lot to keep track of even for a style this simple.

10+ Tips to speed up/improve your digital art production

  • On April 14, 2010 ·
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1. Start with print resolution files first

Yes I know web res is smaller and easier to work with. But if you want to use something again for print you’ll thank yourself later if you have a print-ready version. Having to recreate art you’ve done before eats time and sometimes you can’t remember what you did to make the magic happen that first time.

2. Work larger than the final piece

This is an old artists’ trick for tightening up your work. When art is shrunk down for reproduction it looks slicker. Also drawing things at actual size is a pain because smaller details can require a smaller brush that’s difficult to work with. If you’re working traditionally before scanning in there’s only so small you can draw.

3. Don’t over-saturate your color choices

The first time you select colors you may be a bit unsure of the palette. Don’t use the most saturated colors because those won’t translate well into print later if you have to convert to CMYK from RGB and they can look really amateurish. One way to avoid this in Photoshop is to make a saturation layer, fill it with black, and adjust the transparency.

4. Use layers

Photoshop and most image manipulation programs today offer layers. This lets you focus on detailing one element without changing another. So you can color a file on a lower layer without running over the inks on an upper layer.

4.1 Use different layer types

When you render something play around with the type of layer and it’s opacity to give a more subtle effect.

4.2. Use layer styles

Creating effects like a uniform glow or stroke around an object can be tedious. Use layer styles to do this for you. They can recreate the same effect again and again and be easily changed/archived for later use.

4.3 Use layer groups

If you’re using a lot of layers after awhile even labeling them doesn’t help much in keeping organized. Use layer groups, folders of common layers, to organize your art structure

5. Flatten before you resize

If you’re using layer styles or text it’s really a good idea to flatten files before resizing them. That way dynamic effects won’t change with the different versions you save. It’ll also take less time than resizing multiple layers at once.

6. Use actions for repetitive tasks

Actions are little recorded tasks you play back on a file. They can be as simple as flattening an image or adding a watermark to automating a majority of your workflow with batch files. Just be careful because actions don’t think. It’s always a good idea to save your starting point in one place and the result of an action in another.

7. Make and use template files

If you know you’re going to need a lot of something, make a template. This can hold preset layer styles, fonts, guides for ruling things out, and anything else to make your life easier.

8. Use keyboard shortcuts

In Photoshop you switch between tools with certain keys. The ones I use most often are “B” for the brush/pencil, “E” for the eraser, ( with “[” and “]” resizing either one up or down) “G” for the paint bucket/gradient fill, “I” for the eyedropper, and “W” for the magic wand. When using the lasso or marquee tool you can hold down Shift to add to a selection or Alt/Option to remove from it. There’s plenty of other shortcuts that can easily be found online.

9. Use photos for reference and creating palettes

If there’s an image with a specific color scheme you like, use the eyedropper to pull colors from it. One trick in Photoshop is to run the Stained Glass filter to make blocks of the most prominent colors. I’ll bookmark images I find online all the time. I keep them organized in folders and use XMarks to synch them across my browsers and over the web.

10. Use the proper filetype for the kind of art you’re doing

Making something with a lot of blurs in it? That’s a .jpeg. Using limited colors in flat fills on black line art? That’s a .png or .gif. (.png gives you more colors – both will give you a transparency layer using an alpha channel – .gif is popular for animations though .png has some abilities there as well) Saving print-quality black and white line work? Then .tiff is your friend. It’ll even handle layers.

Status of the Blog 4-3-10

  • On April 3, 2010 ·
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Sorry I haven’t been very talky here lately. I’ve been working to make sure the comics go up regularly so that means time to write blog posts has been limited. I’ve got a few drafts written but I’d like to save those for days when I really need something good to post. The plan is still to have something new here every weekday, be it a comic, a blog post, a podcast, something. Making comics regularly is hard work and 2071 is easily the most involved comic I’ve done so far. But I also believe it’s worth all the effort I can give it.

I’d really appreciate it if you can comment on or share the posts on Twitter, Facebook, etc. (There’s links to share at the bottom of each post) Retweeting when you see something new posted would also be very helpful.

I’d like to use these Status of the Blog posts to get some feedback from folks, see how everyone’s liking things so far, and maybe get some ideas for more material. I know my posts about art are doing well so I want to write some more of those. If you have suggestions for things you’d like me to write about more in depth (Drawing hands, backgrounds, photoshop techniques, etc.) feel free to comment on this post. The podcasts are also open for discussion. Kyle and I tend to review movies on our episodes. I’ll eventually have my brother on a few, more than likely. If you’d like to be a guest or have an idea for an episode you’d like to see, comment here or Twitter and we’ll see what we can do. I’d certainly like to talk to some other webcartoonists and such on here. Thanks for visiting and thanks very much for your support.

Webcomic Forums & Communities

  • On March 12, 2010 ·
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I’ve been reading/making webcomics since 2002. Over those years I’ve seen a lot of webcomic sites/communities come and go. Some I’ve dived into. Others I’ve signed up for but barely done more than peeped in on. I’d really like to encourage comments with this post as I’m not only looking to share the places I already visit with readers but also always on the lookout for something good to get in on. If you have any links you’d like to share, comment away

Community Sites

These are the sites that exist to talk comics and other creative projects

ComicSpace – Basically “Myspace for comics”. Apparently it’s a very popular site but I never really spent much time on it. I know you can friend/comment on peoples’ profiles and post/sell examples of your work

Comixtalk – Formerly Comixpedia (they changed the name to prevent confusion with the webcomics wikipedia Comixpedia) – news, reviews, and commentary on the scene

Fleen – More webcomics news

Daily Cartoonist – News from the world of print and webcomics with the occasional flame war thrown in

Webcomic Planet

Digital Strips – Podcast/news site on the world of webcomics

Webcomicbeacon – Podcast/news site on the world of webcomics

Webcomics.com – Webcomic advice/news site from the guys at Halfpixel, hosts of the Webcomics Weekly podcast. Site recently moved to $30 a year subscription model though there is still some free content available

Websnark – Popular blog with some webcomics commentary thrown in

We Make Webcomics – Webcartoonists talk shop

Top Lists

Sites that list webcomics

Top Webcomics

The Webcomics List

Comic Forums

Bulletin boards for creators based around other sites

Comic Genesis

Drunk Duck

Blank Label Comics

Talk About Comics

Comic Dish

The Webcomics List

Webcomic.net

We Make Webcomics

Pencil Jack

Drawing Board

Concept Art

Other Community Sites

Here’s a handful of other sites you can use to talk with other creators/fans of webcomics

Facebook – There plenty of webcomic groups/fan pages out there. Some people use their Facebook pages only for family and friends, some use it only for comic stuff, and some use it for both

Myspace – Some creators have a profile for themselves or their comics. Some even makes profiles dedicated to their characters

Twitter – I use Twitter a lot because it lets people post quick interesting/useful links and carry on little conversations. There’s lists of webcartoonists to follow and to be followed on. It’s currently my social network of choice

Webcomic Archive Scripts

  • On March 11, 2010 ·
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If you’re running a webcomic you’ll need some sort of script or system to manage displaying and archiving your comics. (Some people do it all by hand but that can become a problem when you want to make site changes and suddenly you have to edit a bunch of HTML files.) I’ve contributed this list to various forums and sites over the years. It’s always changing as some scripts get antiquated and disappear or new ones get developed. It’s a handy list to have if you’re setting out to build a site and it’s one to keep an eye on if there’s some feature your current system doesn’t have and a new one starts offering it. I’ll try to keep it updated but lets remember that this list is by no means perfect or complete. I’ve broken it down into several types of archive systems available and my thoughts/opinions/experiences with each.

Hosting Solutions

These are sites that will host your comic for you and handle maintaining your archive. There are free and pay versions depending on the service you use and how much control you want over the design/advertising on your site. There’s the benefit of belonging to a community but there’s also the concern of getting lost in a sea of similar sites.

Comic Genesis – Formerly known as Keenspace, one of the longest running free hosts available. You edit template HTML pages with specific tags and FTP your files to their server. Fairly large forum community of fellow creators. I used them a long time ago until I deleted some file and broke my site.

Drunk Duck – Similar to Comic Genesis with a community of fellow creators. Major difference is everything is browser-based which makes it easier to start/edit multiple projects though this probably limits design flexibility.

Webcomics Nation – Built by Joey Manley, the fellow behind Modern Tales and it’s family of sites. Also mostly browser-based in design.

PanelFlow

Comic Dish

Smack Jeeves

Stand-Alone Scripts

These are scripts you can upload to your site to dynamically cycle through your comics. Some have interfaces to manage certain things depending on the system.

Walrus – One of the first archive scripts I ever used and learned to edit with. If you’re looking for something simple to build from, especially if you’d like to pick up some rudimentary PHP skills, give this one a shot.

ATP Autosite – I used this one for awhile after I got comfortable with Walrus. It can handle dropdown menus and since Walrus only supported one image filetype at a time it was a nice upgrade. Don’t think it’s under development anymore though some sites still use it.

Web Comic

iStrip

XComic

Comikaze

ComicCMS

SomeryC

Netsaha

Comic Update Script for PHP (CUSP)

Autokeen Lite – Free archive script from Keenspot. It’s CGI, which is good for hosts that don’t offer PHP. I tried it a long time ago but there was a loop that caused trouble on a Windows server or something.

Comic Gallery

Schlabo’s Comic of the Week (COW) – Sort of built around a Pic of the Day system but I never got it to work too well when I was using stand-alone scripts.

Integrated Systems

These are updating systems that are part of something bigger. They’re basically themes/plugins for existing blogging software to give them comic managing abilities.

Comicpress and Comicpress Manager – As far as I know this was the first real plug and play system for using WordPress to power a comic site. (Which makes an incredibly robust system for handling blog posts/searching and managing an archive) There were sites which offered guides/hacks for doing it before but Comicpress was the first prebuilt theme for doing it. Comicpress Manager is a handy plugin for getting the most out of the Comicpress theme. I used this system early on but over time it became harder to edit as design elements got spread over various files. You can find various tutorials online and even videos.

Webcomic & Inkblot – Similar to Comicpress and Comicpress Manager except here the plugin (Webcomic) handles the archive management while the theme (Inkblot) deals with how it displays. It also supports converting existing WordPress themes to work with it. This is the current system I use because of it’s flexibility in editing and ease of use. Also has a series of tutorial videos.

stripShow – Another WordPress webcomics solution that started around the same time Comicpress did.

WPComic – WordPress theme for webcomics

Manga+Press – Yet another webcomics solution for WordPress

Fantastic Planet

  • On March 10, 2010 ·
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Today I’m going to write about an interesting animated French/Czechoslovakian film from 1973, Fantastic Planet. Before I even try to explain it, check out the trailer.

So yeah. What is this thing about? Well it’s a story about humans living on an alien world. On this planet the dominant species is gigantic. They keep some humans as pets. Others are seen as pests and are exterminated. It’s a very strange sort of science fiction. There are some insanely imaginative visuals going on and just when you think you understand the logic behind some of what’s going on something weirder happens. It’s an interesting effect. The world we’re shown is truly alien and strange which gives us this uncomfortable feeling – the same as the humans in the film feel.

It’s not so much a “humans must rise against” kind of movie like Battlefield: Earth. It’s message is more about learning to co-exist rather than forcing dominance. It certainly has the look and feel of a 70s animated film with a style that reminds me of Yellow Submarine or Monty Python. I really recommend checking this one out for yourself and seeing what you can take from it. It’s easily found online but as always I encourage legit viewings of good films to support them.

State of the blog 3/8/10

  • On March 8, 2010 ·
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How’s it going?

Things are progressing nicely these days as I’m getting a handle on staying organized. I’ve been sorting and prioritizing my work, setting tasks and whatnot. Now that I’ve finally got my bookmarks and notes under control I’ve been putting calendars together. Before I’ve always had the trouble of writing stuff down and then never actually doing it when I said I was going to. This time around I’m getting into the routine and keeping on schedule fairly well. The two key things are to be consistent and realistic. I need to go to bed at a regular time and get up at a regular time. I need to be working on certain things at specific times of the day. There’s some wiggle room here and there. I like drawing in the morning when I wake up and writing in the evening to wind down but I’ve found I can color the comics almost any time of the day, even later into the evenings. There is a point to just stop and go to bed – when I’ll do more harm than good. I’m not in college anymore and I shouldn’t be pulling all-nighters but sometimes the work’s engaging and can benefit from that type of environment. And some nights I just can’t go to bed so I might as well be in the studio. Luckily that usually comes around on weekends.

You get what you give

I’ve seen people fail to visit their own sites regularly and then wonder why nobody else can be bothered to, either. I’m taking this to heart and I’m going to announce this here: The site will be updating every weekday for the foreseeable future. This could be blog posts that are newsy such as this one, they could be info dumps with useful links and advice, random pieces of art or previews of work I’m doing, hopefully more podcasts/reviews/interviews, or it could be comic updates. Rest assured I’m going to have something new on this page every weekday and I’ll try my best to make it worth everybody’s time.

Brand new comic “2071” launches next week

Speaking of regular content – the new comic should finally be arriving a week from today on Monday the 15. Why the 15th? Getting all my ducks in a row, writing new blogs to be posted later, and to give myself time to hit the ground running working on the next section. I’ve already been doing research and collecting ideas. I’m eager to move on in the story from the part I’ve been laboring over lately. I’m very proud of what I’ve accomplished so far on this. I can’t wait for everybody to see it.

On to stage 2 of our ingenious plan

  • On February 7, 2010 ·
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Pencils and preliminary inks on the prologue to 2071 are done. The next stage involves scanning all the analog work and touching it up digitally. This includes whiting out inking mistakes, straightening out lines, fixing some wonky circles, and over-all getting the best linework we can get before toning/rendering/lettering/what have you. I’ll be streaming it live and blogging about the errors I’m fixing. I haven’t settled on a streaming service yet but I’ve tried most of the ones out there. Everyone’s invited to come watch and join in on the chat. Following NoRights on twitter is the best way to keep up with me.

Team Coco

  • On January 25, 2010 ·
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“Nobody in life gets exactly what they wanted – but if you work hard and stay positive, amazing things will happen.”

Those are some of Conan O’Brien’s parting words on his final episode as host of The Tonight Show. As I watched it on Hulu the other day, I was reminded what a class act he is. He refused to compromise the integrity of a show he loved doing even at the cost of leaving it. It’s a shame NBC didn’t give his show the chance it deserved. He grew his fan base over the years on Late Night and put in a lot of work to earn Leno’s seat. Jay Leno’s a decent guy, too, but I’ve always found Conan’s show funnier. Maybe it’s because he was the underdog working hard to make you laugh and having fun. (A reason why I enjoy catching the Late Late Show with Craig Ferguson.) I know I and the rest of Conan’s fans look forward to following him onto whatever project he pursues next.

Something I like to take from all of this is try to be happy with your lot in life. Don’t settle, keep working hard to reach your dreams, but don’t forget what you do have and appreciate it. Some people let what they could have been in life overshadow what they are and it bums them down. Your dreams should be a goal you strive to obtain, not some specter of failure to haunt you. Rather than being bitter about his situation O’Brien chose to be happy that he got to host a show he dreamed about hosting his way and had no regrets for it. Now that’s the way to live.

I put this blog on the main page to share and learn from my experiences. Some of it’s technical concerning software, tools, or skills, and some of it’s philosophical and life lesson-y. Lately I’ve had a lot on my mind. Drawing/inking is usually a quiet zen-like experience where it’s just you reacting to the work and you can dwell on things. So I’ve jumped into other projects that have been more about problem solving and keeping my mind occupied. I’ll share some of these in future posts but right now I’m trying to focus on cartooning again. I’m almost done inking the section I’m working on. Once it’s scanned I’ll be streaming the digital side of the work and I hope some of you can join me. I really recommend you follow me on twitter so you’ll get the updates from the site, any links or other stuff I put in the feed, and if you’re on twitter you can comment on the blogs I post here.

Monday Morning Eve

  • On January 3, 2010 ·
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I’m posting this Sunday night since Monday I should really be focused on inking instead of blogging. I hope everyone had a great New Year. 2010 is hopefully going to be a busy year for me. I’ll be launching my new comic this month once I get the prologue done. (I was aiming to have it ready by the first but with 5 pages to finish that didn’t happen.) The holidays hit harder than I would have liked but I’m going to try getting back on track here. I’ll be blogging more on drawing and cartoon oddities when these pages are finished.